The numbers are the Attack Power and Required lines from the item tooltips on BianKO's mob and exchange pages. The +1 version mostly drops from mobs (Totemic Spear is the exception), while the +3, +4 and +5 versions show up in exchange boxes. None of these weapons has a Required Level line, only stat requirements.

High Class weapons: AP at +1, +3 and +5

Attack Power of the same weapon at +1, +3 and +5 and its stat requirement (tooltip)
WeaponType+1 AP+3 AP+5 AP+1→+5Stat requirement (+1 → +5)
Raptor Long Spear 137 149 161 +24 STR 200 → 216
Mirage Two-handed Sword 123 135 147 +24 STR 178 → 194
Blade Axe Two-handed Axe 117 129 141 +24 STR 172 → 188
Iron Impact Two-handed Mace 130 142 154 +24 STR 176 → 184
Iron Bow Bow 93 101 109 +16 DEX 140 → 156
Shard Dagger 66 74 82 +16 DEX 172 → 188
Mirage Dagger* Dagger 61 69 77 +16 DEX 162 → 178
Elixir Staff Staff 85 93 101 +16 INT 158 / MP 104 → 120
Impact Mace 74 82 90 +16 STR 176 → 184
Priest Impact — 74 82 90 +16 STR 113 → 117, INT 176 → 184
Graham Sword 72 80 88 +16 STR 178 → 194
Deep Scar Axe 72 80 88 +16 STR 172 → 188
Totemic Spear Spear 82 90 98 +16 STR 178 → 194

* Mirage Dagger's tooltip says middle Class; the rest are High Class. Priest Impact has no weapon type line. On Elixir Staff the INT requirement never moves; only Magic Power goes up, by 4 per level.

The rule is simple: a two-handed melee weapon gains 12 AP every two levels, a one-handed weapon, bow or staff gains 8. Two weapons with no +3 on the site fit the same pattern: Glave is 127 / 133 / 145 / 151 at +1 / +2 / +4 / +5, Harpoon 77 / 81 / 89 / 93.

In relative terms, low-AP weapons gain more: from +1 to +5 Raptor goes up 17.5%, Iron Bow 17.2%, Impact 21.6% and Shard 24.2%. Two-handed maces and maces add only 2 STR per level (Iron Impact and Impact go from 176 to 184 STR); everything else adds 4. A +5 Raptor needs 216 STR.

Where each + level comes from

Sources for the weapons above by + level (exchange and mob pages)
LevelWhereNote
+1 Mob group drops; Black Treasure Chest, the colored Gems, Dark Fragment of Wrath / Sloth / Lust, Random Item Exchange Gem, Ornament Totemic Spear(+1) is only in exchange boxes
+3 Fragment of Avarice, Jealousy, Lechery and Sloth Mirage Dagger(+3) is a mob drop instead (Laird 1202 and others)
+4 Golden Star / Red Bow / Tinsel Ornament Every weapon in the table has its +4 here
+5 Random Item Exchange Gem (all 13 weapons); most are also in Dark Fragment of Pride, Gluttony, Envy and Greed Raptor, Iron Bow and Shard (+5) are also in the Platinum Exchange Box at 0.05%; some are in the Ornament box

Rates the site shows for Random Item Exchange Gem: Elixir Staff(+5) 1.846%, Priest Impact(+5) 1.741%, Mirage(+5) 1.635%, Impact(+5) 1.629%, Raptor(+5) 0.261%. The percentages in these boxes don't add up to 100%, so read them as relative odds.

Upgrading it yourself from +1 to +5

BianKO upgrade page: the steps from +1 to +5
StepBlessed Upgrade ScrollWith TrinaCoinsUpgrade ScrollWith TrinaCoins
+1→+2 100% 100% 250,000 90% 100% 75,000
+2→+3 100% 100% 300,000 50% 100% 75,000
+3→+4 95% 100% 350,000 40% 80% 75,000
+4→+5 70% 100% 400,000 20% 40% 75,000

If every step lands first try, +1 to +5 costs 1,300,000 coins with Blessed Upgrade Scrolls or 300,000 with Upgrade Scrolls. The Upgrade Scroll note reads "low, middle and high class items up to 5", so for High Class items past +5 the table only lists Blessed Upgrade Scrolls. The other scrolls and the Trina details are in the upgrade rates guide.

BianKO promo boxes for upgrades (+8 cap), coins (valuable GB) and skills (Spell Stone Powder)
Upgrade, coin and skill boxes from the OASIS promo · Image: BianKO
Source / rights
Image / usage information: (c) BianKO / ARTY. BianKO'nun kendi sitesinde ve forumunda yayımlanan tanıtım görseli (22 Eyl 2026 indirildi); kaynak sayfa bağlantısıyla gösterilir, sahiplik iddia edilmez. · Image source ↗

+6, +7, +8: the last levels give more

High Class weapons stop at +5 on the site (the Hepas Exceptional +7 line aside), but Low Class weapons go up to +8, and the gain gets bigger at the top: 4 AP per level up to +6, then 6 AP for +6→+7 and 9 AP for +7→+8. These weapons are group drops of low-level mobs such as Werewolf, Lycan and Lugaru (500–502, level 23–27), Kecoon (150) and Keilan (256).

Attack Power of Low Class weapons at +5, +6, +7 and +8 (— = not listed on the site)
WeaponType+5+6+7+8
Bow Bow 24 — 34 43
Maul Mace 29 — 39 48
Short Bow Bow 31 35 41 —
Spear Spear 32 36 42 —
Hand Axe Axe 27 31 — 46
Stiletto Dagger 35 — — 54
Wood Staff Staff 30 34 — 49
Wood Staff (Rare) Staff 28 32 — 40

The Rare Wood Staff has 2 AP less than the normal Wood Staff at the same level, and 40 against 49 at +8. Elemental damage is identical on both, 64 at +8.

The item cap on BianKO is +8, and the upgrade page says "+8 High Class upgrade ilk 2 hafta kapalıdır" (+8 on High Class was closed for the first 2 weeks); OASIS opened on 18 April 2025. With a Blessed Upgrade Scroll +6→+7 is 15% and +7→+8 is 2% (4% with Trina). The Middle Class table also lists a +8→+9 step, while the launch promo gives +8 as the cap. Worm's (700) Hepas Exceptional (+7) weapons are covered in the strongest weapon guide.

FAQ

How much more AP does an Exceptional weapon have?
2 AP. Exceptional Raptor(+1) has 139 against 137 for Raptor(+1), Exceptional Iron Bow(+1) 95 against 93. The stat requirement is the same; Exceptional weapons drop from Balrog (8846) and Booro (8847).
How much DEX does a +5 Iron Bow need?
156 DEX. The +1 needs 140 and the +3 needs 148, so each level adds 4 DEX.
How much AP does the rented +7 weapon have?
The 28 April 2025 post only says "+7 weapon" and doesn't name the weapon or its AP. The only High Class +7 weapons on the site are the Hepas Exceptional line: Raptor 182, Iron Impact 175.
How much AP does a +8 weapon have?
No High Class weapon has a +8 entry on the site. Low Class ones do: Stiletto(+8) 54, Wood Staff(+8) 49, Maul(+8) 48, Bow(+8) 43.

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